FIRST Stronghold 2016
FIRST STRONGHOLD is a medieval tower defender game in which two alliances of three teams each. Teams each select DEFENSES to fortify their OUTER WORKS before competing simultaneously to score points while BREACHING the opponent’s OUTER WORKS and CAPTURING the opponent’s TOWER. They score points by crossing elements of their opponents’ outer works, scoring boulders in their opponents’ tower goals, and surrounding and scaling their opponents’ tower itself.
FIRST STRONGHOLD is played on a 8,23 m by 16,46 m field. Each alliance commands one tower, five defenses, and a ‘secret passage’ which allows their robots to restock on ammunition, called boulders. One defense in each alliance’s set of five, the low bar, is a permanent part of the field. Three defenses are selected strategically by the alliance prior to the start of their match. The final defense changes periodically by audience selection. Each FIRST STRONGHOLD match begins with a 15-second autonomous period in which robots operate independently of human control. During this period, robots attempt to cross opposing defenses and score in the opposing tower.
During the remaining 2 minutes and 15 seconds of the match, called the teleop period, robots are controlled by student drivers from behind their castle wall at the end of the field. Teams on an alliance work together to cross defenses, weaken the opposing tower by scoring boulders in it, and finally surround, scale and capture the tower.
This will be the first season we’re participating for the Chairmans Award! After putting a lot of effort in writing the executive notes and the essay, we did our best to make the Chairmans video for this season. The video will show you in a nutshell what we did in only a few years.
We hope you like it and wish the other teams the best of luck during the regionals! See you at New York City & New York Tech Valley!
Building season 2016
The 6 weeks of the building season flew by like it was nothing. We still got some work left but we’re super proud on what we’ve achieved compared to previous years!
Here an small impression how “De Ruyter & De Witt” came to live.
New York City & New York Tech Valley; here we come. Reveal will be uploaded on the 9th of March!
After a very hectic but extremely fun building season and lots of preparation on forehand, we managed to build our own wooden playing field and build a competition and practice robot!
“De Ruyter & De Witt”
“IF THINGS GET COMPLICATED, BRING IN THE DUTCH”
To illustrate the background behind the names; Michiel Adriaenszoon de Ruyter is the most famous and one of the most skilled admirals in Dutch history. De Ruyter was born in the same century as Rembrandt van Rijn. De Ruyter was very much loved by his sailors and soldiers; from them his most significant nickname derived: Bestevaêr (older Dutch for ‘grandfather’.)
Together with his companion and very close friend Johan de Witt, they were very important for the Netherlands in the 17th century. De Witt was a key figure in Dutch Politics in the mid-17th century. Besides being a statesman, Johan de Witt also was an accomplished mathematician. De Witt derived the basic properties of quadratic forms, an important step in the field of linear algebra.
Hence the backgrounds, the Stronghold theme and the Rembrandts-century we named our two 2016 Robots; “De Ruyter & De Witt”
Kick-Off season 2016
At this event were some FLL and FTC teams present, so they could practice and demonstrate with their robots on the official competition fields. The second Dutch FRC team, Impossible Robotics from Groningen were present to show the public what they achieved in their first year at the FIRST Robotics Competition.